<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
	"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en">
<head>
<title>SoundManager 2 Template</title>
<style type="text/css">
#soundmanager-debug {
 /* SM2 debug container (optional, makes debug more useable) */
 position:absolute;right:0px;top:0px;width:50em;height:18em;overflow:auto;background:#fff;margin:1em;padding:1em;border:1px solid #999;font-family:"lucida console",verdana,tahoma,"sans serif";font-size:x-small;line-height:1.5em;opacity:0.9;filter:alpha(opacity=90);
}
</style>
<script type="text/javascript" src="../../script/soundmanager2.js"></script>
<script type="text/javascript">

// soundManager.debugMode = false; // disable debug output

soundManager.url = '../../soundmanager2.swf'; // path to movie

soundManager.onload = function() {
  // soundManager.createSound() etc. may now be called
  soundManager._writeDebug('soundManager.onload() - your code executes here');
}

</script>
</head>

<body>

<h1>SoundManager 2 Template Example</h1>

<p>This is a basic template for adding SoundManager to your page.</p>
<p>This page includes the SM2 script and makes a call to add the sound movie.</p>
<p>Optionally, you can include a single inline script element which calls soundManager.createMovie() before the close of &lt;body&gt;.</p>
<p>To disable the debug output, refer to the source of this page which sets soundManager.debugMode to false.</p>

</body>
</html>